Garry’s Mod Server Results

The server obviously wasn’t very successful. There were a lot of problems with my idea.

  • Garry’s Mod, being a commercial game, costs ten dollars. While that may not seem like much to a regular gamer, it’s a bit pricey for something that was only going to run for a few weeks.
  • High learning curve. It might seem really silly to me or anyone who has played an FPS game before, but people who haven’t will have a much harder time grasping the basic control scheme before they can come to grips with the GMod Tools.
  • No incentive to do anything. The MOTD was working, but no one actually read it, or if they did they didn’t care. I was pretty much the only one working on the John Freeman statue, and it got deleted by someone somewhere along the way. It’s no problem restoring the damage, but at the time it was deleted I didn’t see any reason to bring it back anyway.
  • Server was quite laggy. People actually complained about this while they were logged in. This was because I relied on an existing machine at home. I knew it was a bad idea and I actually tried outsourcing someone to get a server set up, but the system config they had (Linux OS) wasn’t really that compatible with Garry’s Mod. This was a last resort.

A week ago, a friend introduced me to Minecraft. In all honesty, the capabilities of Minecraft in addition to it being free to play (for now) would’ve made it a much better option than GMod, had I heard about it sooner.

Screenshots:

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